Jump to content

Recommended Posts

Posted

General Changes/Additions:

  • Improved wildlife spawning for better visibility.
  • Disabled thunder ambience during the final fight vs. Nimrod in the Brewer of Hues Fable.
  • Added further randomized Ode Patrol enemy counts per Envoy.
  • Reduced post-death Sparrow FOV when flying.
  • Added the Sparrow guide’s objective destination to the compass to better help provide directions.

Fixes:

  • Fixed a DX12 startup crash.
  • Fixed a crash with Ode spike trap ability.
  • Fixed a crash related to Soul Stealing.
  • Fixed a crash related to Fenn Jotar in the Undercity.
  • Fixed a crash occurring during the introductory step during The Last Pensive Fable.
  • Fixed a crash while transporting Tuvalkane’s helmet during The Steelsinger Fable 
  • Fixed a crash related to Nimrod’s fight during the Brewer of Hues Fable.
  • Changed Ode War Casters to no longer drop casting device.
  • Fixed Ode War Caster’s and Ode War Dogs not revealing their souls when affected by Smite.
  • Ongoing animation improvements and minor fixes made.
  • Tweaked the destruction of Avakot’s cage during The Torment Stag Fable. 
  • Minor fog texture fixes and improvements.
  • Fixed minor clipping issues with Orlick’s Nightfold station.
  • Fixed the Sparrow not guiding the Envoy to Verminia’s Rat during the Brewer of Hues Fable.
     
  • [DE]DanG pinned and featured this topic

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...