[DE]DanG Posted November 8 Posted November 8 General Changes/Additions: Improved wildlife spawning for better visibility. Disabled thunder ambience during the final fight vs. Nimrod in the Brewer of Hues Fable. Added further randomized Ode Patrol enemy counts per Envoy. Reduced post-death Sparrow FOV when flying. Added the Sparrow guide’s objective destination to the compass to better help provide directions. Fixes: Fixed a DX12 startup crash. Fixed a crash with Ode spike trap ability. Fixed a crash related to Soul Stealing. Fixed a crash related to Fenn Jotar in the Undercity. Fixed a crash occurring during the introductory step during The Last Pensive Fable. Fixed a crash while transporting Tuvalkane’s helmet during The Steelsinger Fable Fixed a crash related to Nimrod’s fight during the Brewer of Hues Fable. Changed Ode War Casters to no longer drop casting device. Fixed Ode War Caster’s and Ode War Dogs not revealing their souls when affected by Smite. Ongoing animation improvements and minor fixes made. Tweaked the destruction of Avakot’s cage during The Torment Stag Fable. Minor fog texture fixes and improvements. Fixed minor clipping issues with Orlick’s Nightfold station. Fixed the Sparrow not guiding the Envoy to Verminia’s Rat during the Brewer of Hues Fable.
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