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Idea A:

- How about finding antlers left by deer/moose in the forest? Use to craft healing elixirs.

- This encourages players to explore the map thoroughly and orientation.

 

 

Idea B:

Totally not within the Soulframe theme:

Pretext:

- Find the truth behind the famous "Big Foot"

Actual event:

- Players will have a chance to find footprints and trails leading to special items that they can "fashion" or "decorate" their appearance/nightfold

- Players will have a chance to see big foot from far away, yet when trying to chase 'big foot', it'll disappear soon after by vanishing or out running them.

 

Idea C:

This special event is a pre-cursor to a branch of side story that will come later in the future:

Pretext:

- The light must not vanish: Some legends have it that 'fire' can be re-tooled to call spirits on special occasions. Because enemies are putting out their campfires around Alca, spirits are harder to be reconnected and players are suffering from losing the much needed ancestral power to restore the corruption back to balance.

Actual event:

- Go around campfires to relight them. This adds fire points and will accumulate accordingly

- Depending on the tier and how many fire camps have been restored, players will be rewarded accordingly.

- Rewards could really depend on 'fashion', 'decorations', 'special armor' or 'weapons'

 

 

 

Thanks for reading.

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